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Sunday, 31 January 2016

Saturday, 30 January 2016

Friday, 29 January 2016

Unit 3: Loops


Understand how to create a loop in Python and use a Boolean variable to define when to stop









Click here for a print-out of the code if you prefer

Binary ELC

Resource 1 - Convert Binary to Denary 
Resource 2 - Convert Binary to Denary2
Resource 3 - Test your binary knowledge - Binary Game
Resource 4 - Denary to Binary
Resource 5 - Extension Activity
Resource 6 - Broadcast Binary
Resource 7 - Decode Binary
Resource 8 - Sequencing Fun 

Wednesday, 27 January 2016

Tuesday, 26 January 2016

What is encryption?

Encryption is a way of scrambling computer data so it can only be read by the people you want.
It is an essential part of online shopping and banking, and can make emails and instant messages illegible if they are intercepted.
Encryption has been in the news recently. Some governments want service providers to build backdoors into their encryption systems that would let law enforcement access suspects' data.
The BBC's Chris Foxx explains how one type of encryption - public key encryption - can be useful in secure communications.


Monday, 25 January 2016

Unit 3: Lists


Understand how to store and look up values from a list



Caesar Shift Wheel

Printable Code

Unit 3: Functions


Understand and be able to call functions using Python



Discuss: 
  • What is the purpose of the PROC1 part of the instructions?
  • What are the benefits of using PROC1 in this example?
  • How do the instructions need to be improved to complete the challenge?




Printable code

Monday, 18 January 2016

Software Revision


Evaluate learning in ICT so far using online resources




Software Practice Paper



Task 1: Software Components
Task 2: Data Storage

some of the fun games - CLICK HERE

Unit 3: Python Calculator





Understand how to use selection and create a simple calculator using Python 


























How to Find Python
1. Start > All Programs > ICT & Business > IDLE (Python GUI)



1. Log-in to www.codecademy.com using your Google+ Wildern Details

Codecademy

2. Work through the tasks in order


1. Open your Unit 3 Python Evidence Document (click here if you were away)

2. Complete the Lesson 2: Python Calculator section

3. Save your work in SITES > ICT > Unit 3





1. Log-in to your Codecademy account
2. Spend 30 minutes working through the Python tasks

Friday, 15 January 2016

Computer Science Revision


Look at this and work through questions/quizes

Or work on second controlled assessment you have started

ELCs Revision

You have two exams on Monday for your ELCs on software I have a pratice paper upstair in block 6 send one pupil to the old inclusion to collect

Please do Friday's Thunk question from above

Then pratice paper

Make revision posters to go on the wall in 565 on these topics which are also the topics for the exam

Help click here
  1. Describe an operating system
  2. What is the purpose of file transfer
  3. What happens when you format something
  4. What does Desktop Publishing software do
  5. What does a spreadsheet do
  6. What does disk clean up do
  7. Ten jobs image editing software can do (Photoshop)
  8. What does a word processor do
  9. Main job of anti-virus software
  10. List five different application software
  11. list five different utility software types

Tuesday, 12 January 2016

Unit 3: Loops Year 8 Python


Understand how to create a loop in Python and use a Boolean variable to define when to stop









Click here for a print-out of the code if you prefer

Monday, 11 January 2016

Thursday, 7 January 2016

Developing Web Product Exam How to get a better mark!

  1. Read through and highlight the exam questions
  2. The banner needs to be the full width but not height of the page and include the logo and another image and saved as a PNG and make sure it is less than 250kb
  3. Include a footer if required also
  4. Make sure all images are correct for the scenario if the web page is on ice cream don't put pictures of tress into it!
  5. If any images have writing please ensure that the writing is easily readable not too small
  6. Link the pages as instructed with the exam paper
  7. Link to email need to be mail to
  8. Link to external websites need http://
  9. Add rollover images image same size on both sides
  10. Add hot spots if required
  11. Convert all film to mp4 or m4v format
  12. Use text box and Hex colour to follow brief and instructions
  13. Web Page must fit on screen no sideways scrolling!
  14. Don't just copy text add titles, sub titles, bold, italics, white space use colour palettes, change text size
  15. Use a white or a cream background which is easy to read black text on
  16. Edit the images that you use don't just insert what you are given crop or make a montage
  17. Edit and add to the text you are given and lay it out including presentational features such as headings and sub headings, bullets, emboldened text, coloured backgrounds and varied the font, font size and colour
  18. Don't use the standard fonts but something different but that is easy to read
  19. Whatever layout you use do the same to all pages
  20. Suggest possible improvements to your website and explain how these would enhance the outcome
  21. Don't just describe what you have done in your evaulation but why
  22. Include reference to the audience and purpose of the site why you made the decisions you did
  23. Make sure you complete the Alt text when inserting images
  24. Take Print screens of what you have done to help accessibility to your website and put them into your evaluation

Wednesday, 6 January 2016

Scratch Intro Lesson

STARTER: 

Create a character for a computer game using online resource PixelArt

A help video is here to use

DEVELOPMENT:

Task 1:

Learn how to import sprites into Scratch and then add some basic programming scripts 

for the main character to follow. 

There is a help video here

Task 2:

Import an additional ‘enemy’ sprite that will be used in a future lesson

Task 3:

Import or create a background for the ‘stage’ of their game

What is NFC?

Near Field Communication (NFC) is a wireless connectivity technology that enables convenient short-range communication between electronic devices. NFC offers the ultimate in convenience for connecting all types of consumer devices and enables rapid and easy communications.

NFC Video by Inside Contactless:


Advantages
Acting as a secure gateway to the connected world, tomorrow’s NFC-enabled mobile devices will allow consumers to store and access all kinds of personal data – at home or on the move. Simply by bringing two NFC-enabled devices close together, they automatically initiate network communications without requiring the user to configure the setup. NFC-enhanced consumer devices can easily exchange and store your personal data – messages, pictures, MP3 files, etc. Delivering ease of use, instant intuitive connectivity, zero configuration and smart key access, NFC meets all the needs of today’s connected consumer and creates opportunities for new mobile services.

Applications

NFC applications can be split into four basic categories.
  • Touch and Go
    Applications such as access control or transport/event ticketing, where the user only needs to bring the device storing the ticket or access code close to the reader. Also, for simple data capture applications, such as picking up an Internet URL from a smart label on a poster.
  • Touch and Confirm
    Applications such as mobile payment where the user has to confirm the interaction by entering a password or just accepting the transaction.
  • Touch and Connect
    Linking two NFC-enabled devices to enable peer to peer transfer of data such as downloading music, exchanging images or synchronizing address books.
  • Touch and Explore
    NFC devices may offer more than one possible function. The consumer will be able to explore a device’s capabilities to find out which services are offered.

Monday, 4 January 2016

Play And Learn - Game Interface 1

Lesson Objectives 
LO1 - To appreciate what makes an effective game interface

Outcomes
Red - You will have begun to develop your own game interface using your designs
Amber- You will completed 5 screens for your interface
Green - You will have begun creating backgrounds for levels


Starter




What is the game interface?
What makes an effective game interface? 


Main


RED TASK
Using Adobe Fireworks / Photoshop / Illustrator create an empty canvas for each of the screens that you will need

  • Main Menu
  • Instructions
  • Back Story
  • Win Screen
  • Lose Screen
  • MAKE SURE that each canvas is 640 x 480 pixels in size
  • MAKE SURE that you save each one as a PNG in your PRODUCTS folder

AMBER TASK
Create the screens that you designed on your storyboards on the computer

  • Main Menu
  • Instructions
  • Back Story
  • Win Screen
  • Lose Screen
  • MAKE SURE that you make any improvements needed from your storyboard feedback


GREEN TASK

  • Create the backgrounds that you will need for your 5 levels
  • MAKE SURE that you save each one as a PNG in your GAME folder

Plenary

  • DOWNLOAD THE ASSETS TABLE FROM HERE - make sure that record your interface screens as primary assets and any image from the internet as secondary assets
  • Make sure all of your game screens have been saved as PNG files
  • Post your work from today's lesson on your blog

Friday, 1 January 2016

Unit 3: Code Combat



Demonstrate Python coding skills using online resource





Create an account at Code Combat using Google+ and your Wildern details