Friday, 31 January 2014

DIGITAL ADVERT - Winners Take All

You must produce a digital advert to promote the competition.

Product Create the digital advert. It must only use elements from primary sources and include:
  • at least three different screens
  • images of the trophy, clothing and gift bag in use
  • text to promote the competition.
You MUST create this product using graphics tools to combine elements.

Thursday, 30 January 2014

Pot of Gold

Looks like the pot of gold is in my classroom

I will be retiring soon, and a Gold for the pupil that finds it!


Saturday, 25 January 2014

Demonstrates the elif clause

# Mood Computer
# Demonstrates the elif clause

import random

print("I sense your energy.  Your true emotions are coming across my screen.")
print("You are...")

mood = random.randint(1, 3)

if mood == 1:
    # happy
    print( \
    """
       -----------
       |         |
       | O    O  |
       |   <     |
       |         |
       | .     . |
       |  `...`  |
       -----------
                   """)
elif mood == 2:
    # neutral
    print( \
    """
       -----------
       |         |
       | O    O  |
       |   <     |
       |         |
       | ------  |
       |         |
       -----------
                   """)
elif mood == 3:
    # sad
    print( \
    """
       -----------
       |         |
       | O    O  |
       |   <     |
       |         |
       |  .'.    |
       | '   '   |
       -----------
                   """)
else:
    print("Illegal mood value!  (You must be in a really bad mood).")

print("...today.")

input("\n\nPress the enter key to exit.")

Friday, 24 January 2014

What Game Genre?

After looking at the sample games in Gamemaker which Game Genre have you decided to make and why?

Monday, 20 January 2014

Venn Diagrams

10B Computer Science Cover for Mrs Anderson Period 5 27th Jan 2014

Make your own notes from this blog post on work from period 4 on Venn Diagrams

Using two circles and three circles sets



Answer these questions on your blog


And now answer these on your blog


Answers to this will appear at 14:30 today

Use the information below to make detailed notes and label your blog post Venn Diagrams













Building Logic Gates






Friday, 17 January 2014

The Machine That Changed the World

The Machine That Changed the World (1992) (broadcast under the alternative title "The Dream Machine" in the UK, with different narration) is a 5-episode television series on the history of electronic digital computers. It was written and directed by Nancy Linde, and produced by WGBH Television of Boston, Massachusetts, and the British Broadcasting Corporation. Backers included the Association for Computing Machinery, the National Science Foundation, and the UNISYS Corporation.
The first three episodes deal with the history of fully electronic general-purpose digital computers from the ENIAC through desktop microcomputers. The pre-history of such machines is examined in the first episode ("Giant Brains"), and includes a discussion of the contributions of Charles BabbageAda LovelaceAlan Turing, and others. The fourth episode ("The Thinking Machine") explores the topic of artificial intelligence. The fifth episode ("The World at Your Fingertips") explores the then-newly-emerging worldwide networking of computers






Wednesday, 15 January 2014

Logic Gates NAND, NOR, XOR and XNOR


Please watch the video and make notes on your blog

Use this again to make example and snip into your blog




10A CS Bett and IBM

Teachers are asked to imagine with their students what the classroom would have looked like over the last 30 years, or how it might look over the next 30; as far forward as 2044 for any imaginative minds! Entries can be submitted in any format, so it can be a picture of how a whole classroom might look in 2044 or a piece of creative writing about a particular item that might have been used in the classroom in 1985; there is no right or wrong answer! 

Read more


and for the girls

IBM are offering 10 Year 10 students to take part in a CV Workshop day on 10th March 10-3pm it is free


email me if you want to take part in this?

Sunday, 12 January 2014

Year 10 Rate your test buddy's game

LO: To understand the marking criteria for Strands D and E Game Functionality and User Experience to secure marks needed to work towards target grade.

Starter

Review your game so far as a Tweet 140 characters including your ping-pong ball word.

Main

Rate your test buddy's game

Game Functionality (0-9)

Create a fully working game using GameMaker


  • Menu
  • Instructions
  • Back Story
  • 3-5 levels
  • Win Screen
  • Lose Screen

User Experience (0-7)

Create a game that is enjoyable to play

  • Make sure that your game:
    • suits the target audience
    • is fun to play
    • is challenging
    • would make me want to play it again


Set yourself three Learning Outcomes for this lesson

Plenary

Snapchat three pictures to show what you have achieved towards your Learning Outcomes


Computer Science - Intro to Logic Gates

LO: To be able to identify the different Logic gates and the binary arithmetic associated with them.


Sudoku Rules




Previous Binary Lesson click here


Converting Starter


Binary Starter worksheet


Starter:

In binary you have 1 and 0.
If you have NOT 1, you have...?
If you have NOT 0, you have...?

Log in to your blog.



Intro Video 1


Video 2 NOT


Video 3 OR Gates and AND Gates



Main:


Open this Logic simulator


Below are 3 types of logic gates.



A logic gate is a component of a computer circuit that can have multiple inputs but only 1 output. The output is dependent on the combination of inputs. 




AND


OR

NOT Gates In the starter we were looking at a NOT gate.

Lets try it on the simulator.

Write a TRUTH TABLE for a NOT gate.



Input AOutput B
0
1
1
0

AND Gates Now let's look at an AND gate. Notice the shape:




Notice that it has 2 inputs A & B and output C.


What combination of inputs could we have for A & B? (Remember binary can only be 1s or 0s.) 

As a class we will complete the table using the simulator.

You will need 2 high constants and 2 low constants, these will be our inputs, an AND gate and a light bulb to see the output.

If the button is pressed = 1  otherwise it is 0.
If the light bulb is on  = 1   otherwise it is 0.

        Input A        Input B        Output C

--
-
-


Copy the table in to your blog post.


What do we notice? What pattern is in the table?

Can you spot any multiplication?
On your blog write a conclusion to your findings.


OR Gates We are now going to do the same for an OR gate.






Using the same combination of numbers, how does our table look now?


Copy your OR table on to your blog post.


What do we notice? Any patterns?

Can you spot any addition?
On your blog write a conclusion to your findings.






Plenary:


Quick quiz - Click on the image to enlarge it.


Answer the questions on your blog post.




I will be collecting your marks out of 8.


Extension





Friday, 10 January 2014

Year 11 Maze game

LO: To understand the marking criteria for Strands D and E Game Functionality and User Experience to secure marks needed to work towards target grade.

Click here for the Maze game



Starter

Review the click a fruit game so far as a Tweet 140 characters including your ping-pong ball word.


Grade
Ungraded (U) < 18
Pass (C) 19-24
Credit (B) 25-30
Merit (A) 31-36
Distinction (A*) 37+

Game Functionality (0-9)

Create a fully working game using GameMaker


  • Menu
  • Instructions
  • Back Story
  • 3-5 levels
  • Win Screen
  • Lose Screen

User Experience (0-7)


Create a game that is enjoyable to play

  • Make sure that your game:
    • suits the target audience
    • is fun to play
    • is challenging
    • would make me want to play it again

Plenary

Snapchat three pictures to show what you have achieved towards the Learning Outcomes and put them into your testing log

Blooms for Review

Review Writing Support Click here

Use this to guide you through your review writing.

infographic the last 40 years of computing history

Click here for this interactive infographic

Thursday, 9 January 2014

Binary Game Flipped

I have posted this game in preparation for the work we are doing next week on logic gates. It's called 'The Binary Game'. The game is created by Cisco systems, a company founded by Stanford graduates that is leading the development of Internet Protocol (IP)-based networking technologies.

The game is based on the binary numbering system which is used by computer programmers. "Each 'bit' - the smallest unit of storage in a computer's memory - can have only two states, 0 or 1. These two states correspond to the off and on states of the electronic switches that make up the brain of the computer. The binary system is used in virtually all electronics including computers and networking equipment such as routers and switches. The address of nearly every device on the Internet must be converted into a binary number. The Binary Game teaches strategies related to the binary system, a foundation knowledge used by Cisco CCNA certified professionals to install, configure and operate local-area networks (LAN), wide-area networks (WAN) and access services for small networks." - Cisco press release 2006.

The Cisco Binary Game is designed to provide for serious learning in a fun, engaging format. The goal is to master the ability to convert decimal numbers to binary numbers and back again. The game claims that unlike most other learning games that simply test knowledge, it teaches you while you play. It is a score based game and as you achieve higher scores and advance levels, patterns and conversion strategies begin to emerge. Before you know it, you'll be mastering the conversion of eight-digit binary numbers to decimals—in your head. The more you play, the better you become.

Enjoy!

screen shot

Click here to play.

Tip: Choose to read the quick instructions before you play.


Monday, 6 January 2014

Year 10 Progress in Gamemaker

Create a fully working game using GameMaker

  • Menu
  • Instructions
  • Back Story
  • 3-5 levels
  • Win Screen
  • Lose Screen