Monday 26 March 2018

STORYBOARD QUESTIONS

When you are writing your design decisions use these questions as a guide. 

  • What image/background will you have. How is it relevant to your audience/scenario?
  • What will the character have to do in the level?
  • Would the overall style work with your theme/scenario? How?
  • Why did you choose the font? Give examples of fonts used?
  • How many enemies will there be in the level? Why?
  • What collectables will you have in the level? Why?
  • How many collectables will you have in the level? Why?
  • Describe music and give examples. How will the music make you feel when you are playing the game?
  • Why have you positioned the platforms in that particular way?
  • Where is the entry / exit to level. What made you decide on their position?
  • Where is the character at the beginning of the level - why?

Friday 16 March 2018

Gaming Review for CiDA




You must produce a review of your game that would be suitable for publication in an on-screen computer games magazine.

Ask game reviewers to play your game and give you feedback.

The review should include: 

  • technical details
  • strengths and weaknesses
  • user ratings for different aspects of game play
  • comments from game reviewers.








Monday 5 March 2018

Promote It - CiDA

Promote It


 You must produce a promotional product (promo) for your game that:
encourages members of the target audience to play the game
makes use of appropriate assets from the game.

This should be a digital multimedia product.

You must NOT use presentation software for this task.