Thursday, 31 May 2012

60 images for 60 years

Diamond Jubilee Activity to show how the world has changed in 60 years in 60 images









The BBC version is here


Index_ddiamo Index_566

Wednesday, 30 May 2012

Wednesday, 23 May 2012

Year 9 Challenge Card feedback

Click here to give feedback on Year 9 Challenge Cards set 1

Click here to give feedback on Year 9 Challenge Cards set 2

Click here to give feedback on Year 9 Challenge Cards set 3




Thursday, 17 May 2012

Year 9 Challenge Cards

Each student will be encouraged to take up a challenge for four weeks. They will be given a challenge card that allows them to keep a record of their progress over the four weeks. 

You must produce a challenge card for the most popular type from your survey (eat well, get active or feel good).

The challenge card must include:
  • space to record:
    • user details
    • key facts about the challenge, including its type and purpose
    • which Olympic/Paralympic value it promotes
    • how, when and where the challenge will be carried out
    • who else is taking part
    • progress for four weeks
  • at least one relevant image with an appropriate caption




Have I produced a challenge card for eat well, get active or feel good?
Is this the most popular type from my survey?
Does the card include space to record user details?
Does it include space to record key facts about the chosen challenge?
Does it include space to record which value it promotes?
Does it include space to record how, when and where the challenge is being carried out?
Does it include space to record who else is taking part?
Does it include space to record progress for four weeks?
Does it include a relevant image with an appropriate caption?
Have I asked for feedback and made changes when necessary?
Have I updated my sources table?
Have I saved my final challenge card in my PUBLICATIONS folder?
Can it be viewed using only the Moderator's Toolkit?
Have I updated my ongoing plan, including my progress log?

Friday, 4 May 2012

Yr10 DiDA Unit 3 - Digital Advert

An example for the digital advert that Year 10

Here is the checklist of requirements also for you

Does digital advert have a suitable title screen?
I included a screen encouraging healthy eating?
I included a screen showing the packaging in use?
I included a final screen with a special offer?
Have I included appropriate text?
Have I included suitable images?
Does my digital advert scroll continuously?
Have I got feedback from test users?
Have I made changes when necessary?
I saved my digital advert in my PRODUCTS folder?
it be viewed using only the Moderator's Toolkit?
I updated my elements table and my design log?
I updated my ongoing plan, including my Blog?

survey

here is the link for one of my pupils flyer he would like some feedback
 
Please help

Happy Star Wars Day

 

Geography Country dingbats

Geography Countries Quiz.ppt Download this file

Country dingbats. - The challenge is to say what you see...

Thursday, 3 May 2012

Sound Research

Heard this on the radio coming in to work.
 
You might like to participate.
 


Wednesday, 2 May 2012

ICT Unit 5 work to be finished by 10th May

ALL WORK TO BE FINISHED BY THURSDAY 10th MAY
 
REMEMBER YOU HAVE DRAMA AND ART EXAMS NEXT WEEK
 
SO LESSON TIME WILL BE LOST  
 
 
  • If its not uploaded to your EPortfolio– it won't get marked!
  • Work on section B feedback first - if test plan, assets or storyboard not complete or missing then marks for this section will be very low
  • Add a keyboard event so that the moderator can move through the levels of your game and get to the end without having to play the whole thing.
  • Get rid of all red writing on test plan, overview and storyboards
  • Add a back story screen – to reflect London – 2552 Olympics
  • Separate instructions are not just a print screen of your instructions from your game but something more professional looking and user friendly - PDFd
  • Details of editing in your assets table are 'details' ie: not just 'made it in Fireworks'
  • Test plan – make sure you test all keyboard controls once game is complete – not just tests as the game has developed
  • Promo video – include sounds and images in your assets table
  • Promo video – include pegi rating, which platform your game will be available on and a build up / walk through of your game
  • Review and Promo – check the read drive for examples of these so you know what marks you're aiming for
  • If your game has changed completely then don't go back and do your storyboards  but evidence it in your assets table, test plan or design log
  • Design log for higher marks / top sets – to explain design decisions as your game developed- section B is worth a lot of marks even if your game is 'not how you want it'
  • Moodboard – you won't get the marks unless you can evidence how you've met all the criteria on the moodboard list.


Tuesday, 1 May 2012

Can you compete under pressure?

 
  • Get your performance analysed by Michael Johnson
  • Help investigate the psychology of pressure
  • Takes just 20 minutes
  • Click here