Diamond Jubilee Activity to show how the world has changed in 60 years in 60 images
The BBC version is here
Have I produced a challenge card for eat well, get active or feel good? | |
Is this the most popular type from my survey? | |
Does the card include space to record user details? | |
Does it include space to record key facts about the chosen challenge? | |
Does it include space to record which value it promotes? | |
Does it include space to record how, when and where the challenge is being carried out? | |
Does it include space to record who else is taking part? | |
Does it include space to record progress for four weeks? | |
Does it include a relevant image with an appropriate caption? | |
Have I asked for feedback and made changes when necessary? | |
Have I updated my sources table? | |
Have I saved my final challenge card in my PUBLICATIONS folder? | |
Can it be viewed using only the Moderator's Toolkit? | |
Have I updated my ongoing plan, including my progress log? |
Does digital advert have a suitable title screen? | |
I included a screen encouraging healthy eating? | |
I included a screen showing the packaging in use? | |
I included a final screen with a special offer? | |
Have I included appropriate text? | |
Have I included suitable images? | |
Does my digital advert scroll continuously?
| |
Have I got feedback from test users?
| |
Have I made changes when necessary? | |
I saved my digital advert in my PRODUCTS folder? | |
it be viewed using only the Moderator's Toolkit? | |
I updated my elements table and my design log? | |
I updated my ongoing plan, including my Blog? |
- If its not uploaded to your EPortfolio– it won't get marked!
- Work on section B feedback first - if test plan, assets or storyboard not complete or missing then marks for this section will be very low
- Add a keyboard event so that the moderator can move through the levels of your game and get to the end without having to play the whole thing.
- Get rid of all red writing on test plan, overview and storyboards
- Add a back story screen – to reflect London – 2552 Olympics
- Separate instructions are not just a print screen of your instructions from your game but something more professional looking and user friendly - PDFd
- Details of editing in your assets table are 'details' ie: not just 'made it in Fireworks'
- Test plan – make sure you test all keyboard controls once game is complete – not just tests as the game has developed
- Promo video – include sounds and images in your assets table
- Promo video – include pegi rating, which platform your game will be available on and a build up / walk through of your game
- Review and Promo – check the read drive for examples of these so you know what marks you're aiming for
- If your game has changed completely then don't go back and do your storyboards but evidence it in your assets table, test plan or design log
- Design log for higher marks / top sets – to explain design decisions as your game developed- section B is worth a lot of marks even if your game is 'not how you want it'
- Moodboard – you won't get the marks unless you can evidence how you've met all the criteria on the moodboard list.