Thursday, 11 July 2013

Sportsday Work

Hello, I'm on the field doing High Jump for Sportsday.  Here is some work for you to do if you are not with me!





9P6
Please continue your Trophies research you should have an idea of the top ten you researched from last lesson.  Next do four sketches of ideas you have in colour on A4 paper and then collect votes on these designs from the rest of the class.  The winning design then needs to be developed on its own page of A4 in detail.  Photograph or use the Blogger App to upload these images to your Blog.

Trophies will be awarded at an awards ceremony.



  • You must design the trophy, which will be produced in three different colours or metals for 1st, 2nd and 3rd places.


9M5  
You should be finishing your storyboards by now in colour with all sections complete.  One for the open screen four levels and an end screen.  maybe also a highscore screen and a bonus level.  Once complete photograph them and upload onto your blogs and get other to comment on them.  This can also be done using by downloading the Blogger App on your phones or other devices.

You should have covered all these points


Your storyboards designs should include:
  • all general rules for the game
  • specific rules for each level or scene
  • a storyboard for each level or scene
  • methods of navigation and control
  • anything else you think is important.
Ask game testers for feedback on your designs and make changes if necessary.


10M5
You should have finished your Design Log for the Flyer by the end of this lesson.

The flyer should show

You must design a flyer to advertise the new takeaway shop. It will be delivered to homes in the area.

It must be A5 size, printed on both sides and include:
  • the logo
  • the shop name
  • information about the new shop
  • information about the healthy meals for sale
  • an image of the complete shop front
  • images of food items and the packaging

    The Design Log for the Flyer and all the other products you have made must cover all of these points

    • key stages in the design and development of your products
    • annotated images of your designs and finished products
    • explanations of your design decisions
    • changes made in response to feedback and testing
    • details of the software you use to create each product

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