When you are writing your design decisions use these questions as a guide.
- What image/background will you have. How is it relevant to your audience/scenario?
- What will the character have to do in the level?
- Would the overall style work with your theme/scenario? How?
- Why did you choose the font? Give examples of fonts used?
- How many enemies will there be in the level? Why?
- What collectables will you have in the level? Why?
- How many collectables will you have in the level? Why?
- Describe music and give examples. How will the music make you feel when you are playing the game?
- Why have you positioned the platforms in that particular way?
- Where is the entry / exit to level. What made you decide on their position?
- Where is the character at the beginning of the level - why?
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