Wednesday, 5 June 2013

On a Mission - Design It

You must produce a set of designs for your game that are detailed enough for others to visualise the finished product.

These designs should include:
  • all general rules for the game
  • specific rules for each level or scene
  • a storyboard for each level or scene
  • methods of navigation and control
  • anything else you think is important.
Evidence Create your designs for the game.

Ask game testers for feedback on your designs and make changes if necessary.

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